[9/23] How an online game company briefing was built on Azure [Beyond Workshop #28]

Beyond Study Session #28 will be held on Wednesday, September 23, 2020

Apply here

■Beyond Study Group hijacked FGDC

"Future Game Development Community (FGDC)". We'll be talking about "Building a Company Information Session Held on an Online Game Platform on Azure," sharing the behind-the-scenes story from planning to implementation on Azure! Come and hear everything from planning to technical details!

for this study session atFGDC Study Session vol. 5.You can also register

■ About FGDC

The Future Game Development Conference (FGDC) is a community that brings together and disseminates various information about the future of game development. Anyone can join. We will share anything useful, not just about development itself, but also about middleware, cloud computing, development environments, QA, localization, user support, and more. We aim to create a friendly community that anyone can join, from newcomers to veterans in the game industry

connpass community page

■ Beginners to Azure are welcome!

This study group is recommended for people like this

  • I've never used Azure before, but I'm interested
  • I'd like to hear about Azure cases
  • I want to know the difference with other companies' cloud services

■ Timetable

  time       schedule
19:15 ~ 19:30 Admission
19:30 ~ 19:35 Opening Remarks monoAI technology Co., Ltd. by Norihisa Kuwano,
19:35 ~ 19:55 ■ Session 1

Beyond Inc.
Kai Fujisawa, Public Relations and Recruitment Manager,

"The story of how two people unexpectedly got hired at an online game company briefing session"

19:55 ~ 20:25 ■ Session 2

Beyond System Solutions Co., Ltd.
Moeko Inahata,

"(Tentative) A story about an inexperienced engineer building a certain online game"

20:25 ~ 20:55 ■ Session 3

Beyond System Solutions Co., Ltd.
Kenta Miyazaki,

"(Tentative) Serious Talk about Azure"

20:55 ~ 21:15 Question Time - End

■ Speaker information

  • Beyond Inc. Kai Fujisawa, Public Relations and Recruitment Manager,

unnamed-1.jpg

I joined Beyond in 2017, coming from behind the scenes in the comedy industry with no prior experience.
I handle public relations, marketing, and recruitment while also studying cloud computing.

Profile will be updated later

miyazaki.png

I'm a fourth-year infrastructure engineer in the System Solutions Department at Beyond.
I'm frantically studying to keep up with technological advancements.
Nice to meet you!

■ Online Seminar Environmental Cooperation

monoAI technology Inc. https://aiqa.monoai.co.jp/