Our company's Bandyo will be on stage at FGDC study session vol.4

Server-side engineer Bandai will be speaking at the online study session hosted by the Future Game Development Conference (FGDC) "FGDC Study Session vol.4: Unveiling Tool Usage Tips that will be useful for future remote work!"

Click here to apply

Event description

The fourth event is titled "FGDC Study Group Vol. 4: Unveiling Tool Usage Tips That Will Be Useful for Future Remote Work," and is a gathering where engineers can share tips on the tools they use on a daily basis. This project was started by the idea of ​​Kengo Nakajima, a speaker at the first event! This time, we are also accepting applications for short talks, so if you think you have what it takes, please come and talk!

So please stay tuned. The link will be released at a later date

time schedule

19:15 Open

19:30 Event starts (greetings)

19:35 "Introducing extensions to create a superb server-side development environment with Visual Studio Code" Yoichi Bandai, Beyond Co., Ltd

20:05 "LT Slot 1" "Let's be honest about the good and bad points of Azure" by Toru Takeda, Monobit Engine Co., Ltd

20:15 "LT Slot 2" "Introduction to the remote mob programming support tool mob/mob IntelliJ plugin" by Koji Hasegawa (@nowsprinting), DeNA Co., Ltd

20:25 "LT slot 3"

20:35 "Undecided" monoAI technology Inc. CTO Kengo Nakajima

21:15 "LT Slot 4" "The Counterattack of Socially Unfit Creators with COVID-19!" by Satoru Okuda, Director of Kaerupanda Co., Ltd

21:25 "LT slot 5"

21:40 Chat time

Ends at 22:00

Speaker Profile

Beyond Co., Ltd. Yoichi Bandai https://beyondjapan.com/

My main job is developing web APIs for social games, but I'm also grateful to be able to do a variety of other work, including marketing. My portrait rights within Beyond are CC0

Monobit Engine Co., Ltd. Mr. Yusei Takeda https://www.monobitengine.com/

I've mainly worked as a web engineer for social games. I'm currently developing middleware. I'm also a clumsy, poor guy who dabbles in a variety of things, including server-side development, Unity, and VR

Mr. Satoru Okuda, Director of Kaerupanda Co., Ltd. https://www.kaerupanda.tokyo/

Game designer, a bit of graphic design, a bit of programming, and a general-purpose game creator. <Content> If you're a night owl who can't wake up in the morning, have poor attendance, have difficulty cooperating, etc., and have been an outcast in a traditional organization, now is your chance. Commit to results at your own pace and shine in the COVID-19 era!

I'll be talking about game development project management centered around remote work in the COVID-19 era from the perspective of someone who considers themselves socially unfit. (I'll also be talking about mental health.) I'll be talking about the collaboration features of Trello, AdobeXD, BRUSHUP, and Unity. https://www.kaerupanda.tokyo/

About FGDC

The Future Game Development Conference (FGDC), a community that talks about future game development, is a community that brings together and disseminates a variety of information about future game development. Anyone can participate. We will communicate not only the development itself, but also anything useful, such as middleware, cloud, development environment, QA, localization, user support, etc. We aim to create a friendly community where everyone can participate, from young people who recently joined the game industry to veterans.

Online Seminar Environmental Cooperation

monoAI technology Inc. https://aiqa.monoai.co.jp/

GCCONF '20: The new technologies needed for next-generation games! https://www.youtube.com/watch?v=-OFaLsoPEIg&t=549s

Click here to apply

https://fgdc.connpass.com/event/183138/

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