Our company's Bandai will be speaking at FGDC Study Group Vol.4

hosted by the Future Game Development Conference (FGDC)"Useful Tools for Future Remote Work! FGDC Study Session vol.4,"Server-side engineer Bandai will be speaking at

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Event description

The fourth event is titled "FGDC Study Group Vol. 4: Unveiling Tool Usage Tips That Will Be Useful for Future Remote Work," and is a gathering where engineers can share tips on the tools they use on a daily basis. This project was started by the idea of ​​Kengo Nakajima, a speaker at the first event! This time, we are also accepting applications for short talks, so if you think you have what it takes, please come and talk!

So please stay tuned. The link will be released at a later date

Time Schedule

19:15 Open

19:30 Event starts (greetings)

19:35 "Introducing extensions to create a superb server-side development environment with Visual Studio Code" Yoichi Bandai, Beyond Co., Ltd

20:05 "LT Slot 1" "Let's be honest about the good and bad points of Azure" by Toru Takeda, Monobit Engine Co., Ltd

20:15 "LT Slot 2" "Introduction to the remote mob programming support tool mob/mob IntelliJ plugin" by Koji Hasegawa (@nowsprinting), DeNA Co., Ltd

20:25 "LT slot 3"

20:35 "Undecided" monoAI technology Inc. CTO Kengo Nakajima

21:15 "LT Slot 4" "The Counterattack of Socially Unfit Creators with COVID-19!" by Satoru Okuda, Director of Kaerupanda Co., Ltd

21:25 "LT slot 5"

21:40 Chat time

Ends at 22:00

Speaker Profile

Yoichi Bandai, Beyond Inc. https://beyondjapan.com/

My main job is developing web APIs for social games, but I'm also grateful to be able to do a variety of other work, including marketing. My portrait rights within Beyond are CC0

Mr. Yusei Takeda, Monobit Engine Co., Ltd. https://www.monobitengine.com/

I've mainly worked as a web engineer for social games. I'm currently developing middleware. I'm also a clumsy, poor guy who dabbles in a variety of things, including server-side development, Unity, and VR

Mr. Satoru Okuda, Director, Kaerupanda Co., Ltd. https://www.kaerupanda.tokyo/

Game designer, a bit of graphic design, a bit of programming, and a general-purpose game creator. <Content> If you're a night owl who can't wake up in the morning, have poor attendance, have difficulty cooperating, etc., and have been an outcast in a traditional organization, now is your chance. Commit to results at your own pace and shine in the COVID-19 era!

I'll be talking about game development project management centered on remote work in the post-COVID era, from the perspective of someone who considers themselves a social misfit. (There will also be some discussion on mindset.) I'll also be talking about Trello, Adobe XD, BRUSHUP, and Unity's collaborative features. https://www.kaerupanda.tokyo/

About FGDC

The Future Game Development Conference (FGDC) is a community that brings together and disseminates various information about the future of game development. Anyone can join. We will share anything useful, not just about development itself, but also about middleware, cloud computing, development environments, QA, localization, user support, and more. We aim to create a friendly community that anyone can join, from newcomers to veterans in the game industry

Online Seminar Environmental Cooperation

monoAI technology Co., Ltd. https://aiqa.monoai.co.jp/

GCCONF '20: These are the new technologies needed for next-generation games! https://www.youtube.com/watch?v=-OFaLsoPEIg&t=549s

Apply here

https://fgdc.connpass.com/event/183138/