ServerCamp Corporate Training Plan | Osaka eGames High School

Our service "ServerCamp" is a comprehensive learning platform for aiming to become an infrastructure engineer. We provide a curriculum that allows you to systematically learn from the basics of networks, servers and clouds to practical construction and operation, aimed at those who are aiming to become engineers without experience or those who want to further improve their skills as infrastructure engineers.

Among these, this time we received a request for a "corporate training plan" and held it at Osaka eGames High School. We spoke with Muramoto of Amazing Co., Ltd., which runs Osaka eGames High School, about the background and impressions of the introduction of the lecture.

Lecture content

In this lecture, we gave an introductory lecture on the profession of server engineers. (Lecturer: Teraoka)

・Fundamentals of servers
・On-premises ・Closed cloud servers
・Works of a server engineer (design, construction, operation)
・How to become a server engineer (required qualifications, etc.)
・An event that left an impression on the practical work of a server engineer (introduction of case studies)

--Please tell us about Osaka eGames High School.

Muramoto : Osaka eGames High School is a correspondence high school support school based in Namba, Osaka, where you can acquire high school diploma while studying e-sports, game production, game business, and more.

Founded 23 years ago, it is run by Amazing Co., Ltd., an independent game maker, and features a comprehensive online and offline curriculum created by current game industry and e-sports personnel.

--Please tell us the background to the course being held.

Muramoto : In this course, we asked for a curriculum for third-year high school students from the perspective of "understanding the work of a server engineer."

As a practical-based classroom curriculum, we asked this lecture to focus on the work of a server engineer, and to learn about the "server engineer job" by listening directly from engineers active in the field and to deepen their understanding of the occupation.

--Please tell us your thoughts on the course.

Muramoto : I think I was able to understand the minimum level of knowledge through our school's video curriculum, "Game Programmer Basics 4: Server-side explanations of online game programming." Taking this into consideration, I think we were able to listen to some interesting questions about actual cases of problems.

In the question block, students were also seen asking questions based on examples of server-related problems that they encountered during the game.

--What do you expect and what do you want in the future?

Muramoto : I hope we can continue to work on this annual course, with the latest updates and updates! Thank you for your cooperation!

school name Osaka eGames High School
Characteristics of the Academy Correspondence high school support school where you can acquire high school diploma while studying e-sports, game production, game business, and more.
Services used ServerCamp "Company Training Plan"