[TGS2018] Exhibited at Tokyo Game Show 2018! This year too, I’ve given up on everything about servers.
This is Kai Fujisawa from public relations.
This year as well, we had a booth at Business Day at Tokyo Game Show 2018 (TGS2018)!
In addition to introducing server support that "all server matters are thrown away"
- We also develop game APIs and web services [ API development ]
- Load testing service assuming actual service [ Fukamil ]
- Web monitoring service that starts from 980 yen per month [ Apumil ]
We also made suggestions for other services.
This is the fourth time for Beyond to participate for four years in a row, but this is my first time participating.
First of all, the venue is huge.
Each booth is huge.
So many people come on business days!
There is also a booth where you can chat with the currently popular VTubers.
According to a press release from CESA, the total number of visitors this year was 298,690, the highest ever.
The photos posted on Twitter from the public opening day also showed a lot of people.
This year's Beyond booth had a corner of the business solutions corner, so more people could see the words "Marunage".
In addition to the annual "round throw fan", the "round throw bag" is now available as a novelty item!
This is a super convenient item that can store all the novelties you received at various booths.
When I was handing out bags, there were quite a few people who said, ``I wanted to throw the whole server away!''
And these three panels that have a strong presence are the SNS panels.
We are probably the only company that has a lineup of four types: Twitter, YouTube, and Instagram on the back of Facebook.
We asked those who visited our booth to take pictures of all types. I will post just a little bit.
Linked Brain Co., Ltd. Shimizu-san
DMM GAMES LLC Mr. Takagi
SHIFT PLUS Co., Ltd. Mr. Kuroiwa
Mr. Ito from Microsoft Japan Co., Ltd. and Mr. Shigemoto from Escadora Co., Ltd.
Holding the SNS panel naturally brings a smile to your face. I also took a photo with Techwind Co., Ltd.'s gaming chair AKRacing, which was on display at the booth.
I like that the hands that hold the panel are barely able to hold it.
The highlight of the game show is that there are many famous game companies exhibiting, but the companions were also very eye-catching.
The people taking the pictures also caught my eye.
I also had my photo taken with the cosplayers, and my Beyond work uniform and round tote bag really stood out.
The left eye is stronger.
After the first business day, I also attended a social gathering.
On the second day, many people came to our booth and we handed out bags, fans, and flyers!
After a successful two-day business day, the adults played rock, paper, scissors to decide which order to drive back to Osaka.
This is my report on the two days of Tokyo Game Show 2018 Business Day.
Next year, we will strive to become even bigger and introduce our services to everyone, so we hope that you will continue to support Beyond, which is well-known for ``throwing away all server matters''!