Our company's Bandyo will be on stage at FGDC study session vol.4
2020.08.05
Server-side engineer Bando will be speaking at ``Useful for future remote work! TIPS on how to use tools FGDC study group vol.4'' hosted by Future game development conference (FGDC)
Event description
The fourth event was titled ``Useful for future remote work! Tips on how to use tools FGDC study session vol. 4,'' and it was a meeting where engineers showed each other tips on tools they usually use. This project started with the idea of Kengo Nakajima, the first speaker! This time we are also recruiting for LT slots, so I am the one! If so, please talk to us!
Please look forward to it. The link will be published at a later date.
time schedule
19:15 Open
19:30 Event start (greetings)
19:35 “Introducing extensions to create a paradise server-side development environment with Visual Studio Code” Yoichi Bandai, Beyond Co., Ltd.
20:05 "LT frame 1" "Let's face it, the good and bad points of Azure" Mr. Yusei Takeda of Monobit Engine Co., Ltd.
20:15 “LT frame 2” “Introduction of remote mob programming support tool mob/ mob IntelliJ plugin” Mr. Koji Hasegawa (@nowsprinting) of DeNA Co., Ltd.”
20:25 “LT frame 3”
20:35 “Undecided” monoAI technology Co., Ltd. CTO Kengo Nakajima
21:15 "LT Frame 4" "Counterattack of creators who are socially incompetent with coronavirus!" Mr. Satoru Okuda, director of Frog Panda Co., Ltd.
21:25 “LT frame 5”
21:40 Chat time
22:00 End
Speaker profile
Beyond Co., Ltd. Yoichi Bandai https://beyondjapan.com/
My main job is developing web APIs for social games, but I'm also fortunate to be able to do a lot of other work, including marketing. Furthermore, my portrait rights in Beyond are treated as CC0 by him.
Mr. Yusei Takeda, Monobit Engine Co., Ltd. https://www.monobitengine.com/
I mainly worked as a web engineer for social games. is developing middleware. A clumsy and poor person who dabbles in various things other than the server side, such as Unity and VR development.
Mr. Satoru Okuda, Director of Kaerupanda Co., Ltd. https://www.kaerupanda.tokyo/
Game designer, a little bit of graphic design, a little bit of a programmer, omnivorous game creator <Contents> For those of you who were outcasts in traditional organizations such as night owls who can't wake up in the morning, poor work habits, and difficulty coordinating, now's your chance. Commit to the results at your own pace and shine in the corona era!
I will talk about game development project management centered on remote work in the era of coronavirus from the perspective of a person who is self-confessed to be socially inept. (There is also a psychological theory) A story about the collaboration function of Trello, AdobeXD, BRUSHUP, and Unity. https://www.kaerupanda.tokyo/
About FGDC
The Future Game Development Conference (FGDC), a community that talks about future game development, is a community that brings together and disseminates a variety of information about future game development. Anyone can participate. We will communicate not only the development itself, but also anything useful, such as middleware, cloud, development environment, QA, localization, user support, etc. We aim to create a friendly community where everyone can participate, from young people who recently joined the game industry to veterans.
Online seminar environmental cooperation
monoAI technology Co., Ltd. https://aiqa.monoai.co.jp/
GCCONF '20: This is the new technology required for next-generation games! https://www.youtube.com/watch?v=-OFaLsoPEIg&t=549s