Key points leading up to Mynet’s listing on the First Section of the Tokyo Stock Exchange

This is Nakauchi from the technical sales department.

It's a little old, but Mynet, which develops secondary game businesses, has been listed on the First Section of the Tokyo Stock Exchange

After doing some research I found out a few things, so I'll write about them

What is the secondary business?

DeNA and GREE also have secondary businesses,

I think Mynet is probably the only company whose business is almost entirely secondary

Simply put, a secondary business is a business that purchases games currently in operation and takes over their operation

The development costs of social games can reach hundreds of millions of yen, and when advertising costs such as commercials are added, the total can exceed one billion yen.However, even with such high costs, sales often do not increase as expected

From the game company's perspective, it would be better to sell the service if there is a buyer rather than just ending it, and secondary operators like MyNet have lower initial costs than developing from scratch and can expect to make a certain amount of sales, so the interests of both parties are aligned

However, since the game company has given up on the title, it is a business venture that cannot be undertaken unless the company is extremely confident in its management

By the way, Mynet calls it a "rebuild business."

Major events from Mynet's listing on Mothers to its change to the First Section of the Tokyo Stock Exchange

Announcement date event
2015/12/21 Listed on Mothers
2016/3/23 Business partnership with Square Enix
2016/4/21 Mynet Games, which was absorbed and separated from Pokelabo, becomes a subsidiary
2016/5/31 Business partnership with GNT
2016/6/15 Business partnership with Mobcast
2016/10/13 Purchase of Cruise's gaming business
2017/3/31 Forms capital alliance with INDETAIL
2017/9/21 Former Square Enix President Yoichi Wada appointed as strategic advisor
2017/12/1 Changed to the First Section of the Tokyo Stock Exchange

Of these, the most notable is the acquisition of Cruise's gaming business on October 13, 2016

At this time, sales have increased dramatically

This is the 4th quarter of 2016

At this time, the company acquired shares in the newly established corporation C&M Games Co., Ltd. from Cruise and made it a subsidiary, which meant that the company
would operate 16 major titles other than "Elemental Story."

The acquisition of C&M Games shares added 1.02 billion yen to the company's total sales of 2.55 billion yen

It's been progressing smoothly since then

lastly

In the secondary business, of course, management skills are essential, but I think it also requires the ability to discern the potential of a game and say, "This game still has potential."

Although some services have been closed since the purchase, most of the games are still in operation and
MyNet's business, which has seen a significant increase in sales, is truly a rebuilding business.

 

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The person who wrote this article

About the author

Shinji Nakauchi

After graduating from culinary school, he worked as a chef at a restaurant for two and a half years.
He then worked in sales for 11 years in the financial industry.
She joined Beyond in 2013 and currently serves in the technical sales department and administration department.

Certification: AWS Certified Cloud Practitioner